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Rollespill hos Outland Oslo

Grensen 5, Utgått
Rollespill hos Outland Oslo
📚 Kurs og læring

Dette arrangementet er avsluttet

Arrangementet fant sted Mandag 9. februar 2026.

Om arrangementet

Velkommen til Rollespillmandager hos Outland Oslo! Hver mandag i butikken vår i Oslo, fra kl. 17:00 til 19:45, kan du prøve en rekke forskjellige rollespill. Vi spiller klassikere som Dungeons & Dr...

Velkommen til Rollespillmandager hos Outland Oslo! Hver mandag i butikken vår i Oslo, fra kl. 17:00 til 19:45, kan du prøve en rekke forskjellige rollespill. Vi spiller klassikere som Dungeons & Dragons og Call of Cthulhu, men også smalere, kanskje mindre kjente spill. Du trenger ingen forkunnskaper. Det eneste du må ta med er skrivesaker og terninger. Billetter legges ut ukentlig på Tikkio.no: https://tikkio.com/organizer/15423. Du betaler ikke for billetten på Tikkio, du reserverer bare en plass. Deltageravgiften på 50 kroner betales i kassen i spillrommet før spillet starter, og går i sin helhet til digitale gavekort til spillederne. Har du noen spørsmål kan du rette de til arrangement.oslo@outland.no ---- In English ---- Welcome to Roleplaying Mondays at Outland Oslo! Every Monday at our Oslo store, from 17:00 to 19:45, you can try out a variety of tabletop roleplaying games. We run classics like Dungeons & Dragons and Call of Cthulhu, as well as smaller, lesser-known titles. No prior experience is needed—just bring something to write with and a set of dice. Tickets are released weekly at Tikkio.no: https://tikkio.com/organizer/15423. You don’t pay for the ticket on Tikkio; it simply reserves your spot. The participation fee of NOK 50 is paid at the register in the game room before the session begins and goes directly toward digital gift cards for the game masters. If you have any questions, feel free to contact us at: arrangement.oslo@outland.no ---- Call of Cthulhu: Anthology System: Call of Cthulhu Genre: Mystery, investigation, horror, west marches Players: 2-5 Language: Norsk/ English Tools: Paper, pencil, eraser and dice Gamemaster: Brunehilde It’s the 1920s. The player characters are ordinary people of various backgrounds working for a recently established detective agency in Bath, UK. Call of Cthulhu is a percentage-based system and uses d100 dice, although d4, d6, d8 and d12 are also used. The setting in Call of Cthulhu is a dark shadow of our own world. The player characters are ordinary people meeting otherworldly horrors. Here the focus is on investigation and mystery solving. Combat is deadly, and is very often a last resort. Rules will be explained. Beginners are welcome. ---- Heroes of Cerulea System: Heroes of Cerulea (No prior knowledge needed) Style: Ongoing game - session 5, final, Screen-Crawls Players: 1-4 Tools: d4s, Writing Tools Language: Norsk / English Gamemaster: Mikkel The royal castle of Cerulea has been overtaken by the Shadow King. The citadel is shrouded in an impenetrable barrier of dark energy. Only someone carrying all fragments of the Trinity could dispel the barrier and enter the castle. But who knows what dangers await them inside… ---- Pirate Borg System: Pirate Borg (based on Mörk Borg) Style: One-shot Players: 3-6 Tools: D&D-dice (D4, D6, D8, D10, D12, D20) Language: Norsk / English Gamemaster: Konstantin Dette spillet handler om å være en grådig, skitten slyngel. Finn et skip. Rekrutter mannskap. Raid, plyndre, ran og stjel alt det skrøpelige svarte hjertet ditt begjærer. Skaff deg et større skip. Drep noen greier. Oppgrader skipet ditt. Snik deg inn i et fort. Plyndre en havn. Skaff deg en skatt. Grav ned skatten. Bli beryktet. Let etter andres skatter. Flykt i panikk fra ufattelige skapninger fra dypet. Drikk opp all rommen. Dø på de åpne hav. Lag en ny karakter – og gjør det hele en gang til. ---- Dungeons & Dragons Adventurers League - The Scroll Thief System: Dungeons & Dragons 5th Edition (2024) Level: Tier 1 (level 1-4) Players: 3-5 Language: Norwegian / English Tools: Dice (D20, D12, D10, D8, D6, D4) Dungeon Master: Marius Scholars Square is a relatively quiet corner of Phlan, but a series of odd thefts have the headmasters of verious schools in the area concerned. The headmasters' pleas for help have gone unanswered by the Black Fist, and the Lord Sage of Phlan decided to reach out to you and your kind to bring those responsible to justice. ---- Vampire the Masquerade (World of Darkness) System: D10 V5 Genre: Mystery, gothic horror, investigation, paranoia, and healthy dose of claustro. Players: 2-4 Language: English - Norsk Storyteller: Kim Note: No prior knowledge needed - easy to learn, lifetime to master. Character sheets will be given. There are about 5 modules ready to be played (can be continued for severals sessions): Ashes and Echoes Expected Duration: 6 hours+ Concept: A personal horror mystery where Neonates are tasked with cleaning out a dead vampire's haven, only to uncover a tragic obsession that threatens the Masquerade and forces them to confront their own past. The Echo in the Empty Gallery Expected Duration: Ca 4-6 hours. Concept: The players are newborn vampires, given their first real task by The Keeper of Elysium: recover her stolen artifact, the "Weeping Mask," from one of her galleries. Make the Blood Boil: Expected Duration: 6 hours+ Concept: During a celebratory party, a mortal girl dies from a mysterious and gruesome illness, traced back to a vampire's bite. The coterie must investigate the source of this deadly blood virus before the Anarch movement finds out and plunges the domain into a paranoid witch hunt, with them as the likely scapegoats. The Stained Rose: Expected Duration: Ca 4-6 hours. Concept: A teenage girl, is found barely alive in an alley near the coterie's territory, bearing obvious fang marks. She is the daughter of a beloved local baker who has been kind to the Anarchs. The Baron tasks the coterie with finding the culprit before the sun rises, not out of justice, but to contain the Masquerade breach and prevent the Camarilla Sheriff from using it as an excuse to crack down on their operations. The Crimson Cipher: Expected Duration: Ca 3-4 hours+ Concept: Someone has been kidnapped, somebody that the player cares about and the group is being blackmailed. Do you listen and follow the kidnappers or do you find another way? ----

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